Vampire Savior Data Character frame Data
All data taken from Shu's website.

Translated and other things added by youthanasia.

Jedah B.B.Hood Q-Bee Lilith Demitri Morrigan Anakaris Victor L.Raptor
Hsien-Ko J. Talbain Felicia Rikuo Sasquatch Bishamon

 

Anakaris Frame Data

 

 

Normal Moves
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Cancelable? Remark
Standing  Jab (LP) 5 +8 +7 Standing 0/3/6 Ground yes
Strong (MP) 6 -2 [+3] -3 [+2] Standing 3/9/15 Ground no  
Fierce (HP) 11 -3 -4 Standing 6/15/24 Ground no
Short (LK) 5 +8 +7 Standing 0/3/6 Ground yes
Forward (MK) 7 -3 -4 Standing 3/9/15 Ground no
Roundhouse (HK) 11 -12 -13 Standing 6/15/24 All no
Special or + Forward (MK) 23 -2 [+4] -3 Standing 3/9/15 Standing no Overhead.
Crouching  Jab (LP) 5 +7 +6 Crouching 0/3/6 Ground yes
Strong (MP) 5 -10 -11 Crouching 3/6+3/9+6 Ground no
Fierce (HP) 7 ? -29 Crouching 6/15/24 Ground no
Short (LK) 6 +8 +7 Crouching 0/3/6 Crouching yes
Forward (MK) 13 +1 0 Crouching 3/9/15 Crouching no
Roundhouse (HK) 13 ? -1 Crouching 6/15/24 Crouching no
 






Jumping Normals
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Cancelable? Remark
Vertical / Diagonal  Jab (LP) 7 Air 0/3/6 Standing no
Strong (MP) 9 Air 3/9/15 Standing no
Fierce (HP) 10 Air 6/15/24 Standing no
Short (LK) 19 Air 0/3/6 Standing no
Forward (MK) 7 Air 3/6+3/9+6 Standing no
Roundhouse (HK) 7 Air 6/15/24 Standing no
Diagonal (Special) + Short (LK) 9 0/9/18 Standing no
The + Forward (MK) 9 3/12/21 Standing no
+ Roundhouse (HK) 9 6/15/24 Standing no
+ Short (LK) 13 0/9/18 Standing no
The + Forward (MK) 13 3/12/21 Standing no
+ Roundhouse (HK) 13 6/15/24 Standing no
 






Special Moves

Royal Judgement

(Air Only)
+ P

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 34 Polymorph Air 12/16/21 All low: 15F Duration
middle: 111F Duration
high: 191F Duration
ES: 271F Duration
middle 34 Polymorph Air 12/16/21 All
high 34 Polymorph Air 12/16/21 All
ES 34 Polymorph Air 0/0/0 All

Spell of Turning (absorb)

(Air)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Hit)  Guard Direction Remark
low 4 - - Variable 12/21 -
middle 4 - - Variable 12/21 -
high 4 - - Variable 12/21 -
ES - - - Variable - -

Spell of Turning (release)

(Air)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low Variable 12/16/21 Details on table below.
middle Variable 12/16/21
high Variable 12/16/21
ES Variable 0/0/0

Coffin Dance

(Air)
+ P or K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 30 Knockdown Variable 12/16/21 Standing
middle 30 Knockdown Variable 12/16/21 Standing
high 30 Knockdown Variable 12/16/21 Standing
ES 30 Knockdown Variable 0/0/0 Standing
Cobra Blow

+ P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 10 -2 -3 Standing 18/19+1/21+3 Ground  
middle 10 -10 -11 Standing 18/19+1+1/21+3+3 Ground
high 10 -12 -13 Standing 18/19+1x3/21+3x3 Ground
ES 10 Knockdown -13 Standing 0/0/0 Ground
Mummy Drop

+ P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Hit)  Guard Direction Remark
low 22 Knockdown - Standing 12/21 Throwing
middle 25 Knockdown - Standing 12/21 Throwing
high 29 Knockdown - Standing 12/21 Throwing
ES 22 Knockdown - Standing 0/0 Throwing
Word of Truth

(GC Only)
+ PP
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low - - - - - - Invincible frames: 13F
middle - - - - - -
high - - - - - -
ES 7 Polymorph - Standing 0/0/0 -
Pit of Blame

When Knockedown
+ K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Hit)  Guard Direction Remark
low 25 Knockdown - Standing 12/21 -  
middle 25 Knockdown - Standing 12/21 -
high 25 Knockdown - Standing 12/21 -
ES 25 Knockdown - Standing 0/0 -
 






EX Super Moves
Pit to the Underworld

+ KK
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 50 Knockdown - Standing -

Pharaoh Magic

(Air)
Strong (MP), Forward (MK), , Jab (LP), Short (LK)

Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 38 Knockdown -96 Variable All

Pharaoh Salvation

(Air)
Roundhouse (HK), Strong (MP), , Forward (MK) Fierce (HP)

Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
2 38 Knockdown -96 Variable All

Pharaoh Decoration

(Air)
Roundhouse (HK), Strong (MP), Short (LK), , Jab (LP), Forward (MK), Fierce (HP)

Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
3 38 Knockdown -96 Variable All
 






Pursuit

Pursuit

(Knockdown Only)
+ P or K

Strength Startup After Pos Gauge Growth (Whiff/Hit)  Remark
Normal 43 Standing 6/24
ES 43 Standing 0/0
 






Special Skills

Teleport


Backdash when on the screen's edge

After Pos Remark
Standing Invincible frames: 57F
Float

Press
After Pos Remark
Air  
Triple Jump

During the jump press
After Pos Remark
Air  
Air Movement

During float press or
After Pos Remark
Air  
Forcing Landing

During float press
After Pos Remark
Standing Landing time: 1F






Dark Force
Pharaoh Split

Same Strenght P+K
Startup Invincibility Ending After Pos Contents
88 60 - Standing The upper and the lower half of the body separate, attacking separately.
Gives hyper armor.






Spell of Turning

Dio Sega

(Air)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 51 Variable 12/13+1+1/15+3+3 All

middle 51 Variable 12/13+1+1/15+3+3 All
high 51 Variable 12/13+1+1/15+3+3 All
ES 51 Variable 0/0/0 All

Smile & Missile

(Air)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 26 Knockdown +5 Variable 12/15/18 All  
middle 26 Knockdown +5 Variable 12/15/18 All
high 26 Knockdown +5 Variable 12/15/18 All
ES 26 Knockdown +4 Variable 0/0/0 All

Land Mine

(Air)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 26 Knockdown +5 Variable 12/16/21 All  
middle 26 Knockdown +5 Variable 12/16/21 All
high 26 Knockdown +5 Variable 12/16/21 All
ES - - - Variable - -

Soul Flash

(Air)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 31 +19 +9 Variable 12/16/21 All  
middle 31 +19 +9 Variable 12/16/21 All
high 31 +19 +9 Variable 12/16/21 All
ES 31 +28 +18 Variable 0/0/0 All

Chaos Flare

(Air)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 26 +25 +5 Variable 12/16/21 All  
middle 26 +25 +5 Variable 12/16/21 All
high 26 +25 +5 Variable 12/16/21 All
ES 26 +45 +5 Variable 0/0/0 All

Soul Fist

(Air)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 26 +14 +13 Variable 12/16/21 All  
middle 26 +14 +13 Variable 12/16/21 All
high 26 +14 +13 Variable 12/16/21 All
ES 26 Knockdown +37 Variable 0/0/0 All

Royal Judgement

(Air Only)
+ K

Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 45 Polymorph Standing 12/16/21 All low: 15F Duration
middle: 111F Duration
high: 191F Duration
ES: 271F Duration
middle 45 Polymorph Standing 12/16/21 All
high 45 Polymorph Standing 12/16/21 All
ES 45 Polymorph Standing 0/0/0 All
Ankihou

+ K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 25 +4 +3 Standing 12/16/21 All  
middle 25 +9 +8 Standing 12/16/21 All
high 25 +13 +12 Standing 12/16/21 Standing
ES 25 +13 +12 Standing 0/0/0 All
Sonic Wave

+ K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 26 +65 +4 Standing 12/15/18 All  
middle 26 +65 +4 Standing 12/15/18 All
high 26 +65 +4 Standing 12/15/18 All
ES 26 +65 +4 Standing 0/0/0 All
 





Vampire Savior Data Taken from Shu's website.