Vampire Savior Data Character frame Data
All data taken from Shu's website.

Translated and other things added by youthanasia.

Jedah B.B.Hood Q-Bee Lilith Demitri Morrigan Anakaris Victor L.Raptor
Hsien-Ko J. Talbain Felicia Rikuo Sasquatch Bishamon

 

Demitri Frame Data

 


Normal Moves
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Cancelable? Remark
Standing (Close)  Jab (LP) 4 +6 +5 Standing 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 6 +2 +1 Standing 3/9/15 Ground yes
Fierce (HP) 8 -6 -7 Standing 6/15/24 Ground yes
Short (LK) 5 +5 +4 Standing 0/3/6 Ground yes Consecutive links H: +8F G: +7F
Forward (MK) 6 -1 -2 Standing 3/9/15 Ground yes
Roundhouse (HK) 10 -3 -4 Standing 6/15/24 Ground no
Standing (Far)  Jab (LP) 4 +6 +5 Standing 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 7 +1 0 Standing 3/9/15 Ground no
Fierce (HP) 9 -1 -2 Standing 6/15/24 Ground no
Short (LK) 5 +5 +4 Standing 0/3/6 Ground yes Consecutive links H: +8F G: +7F
Forward (MK) 7 -3 -4 Standing 3/9/15 Ground no
Roundhouse (HK) 10 -3 -4 Standing 6/15/24 Ground no
Crouching  Jab (LP) 5 +6 +5 Crouching 0/3/6 Ground yes Consecutive links H: +9F G: +8F
Strong (MP) 7 +3 +2 Crouching 3/9/15 Ground yes
Fierce (HP) 8 -9 -10 Crouching 6/15/24 Crouching no
Short (LK) 5 +5 +4 Crouching 0/3/6 Crouching yes Consecutive links H: +8F G: +7F
Forward (MK) 8 -4 -5 Crouching 3/9/15 Crouching yes
Roundhouse (HK) 10 ? -1 Crouching 6/15/24 Ground no
 






Jumping Normals
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Cancelable? Remark
Vertical / Diagonal Jab (LP) 5 Air 0/3/6 Standing yes
Strong (MP) 8 Air 3/9/15 Standing yes
Fierce (HP) 7 Air 6/15/24 Standing no
Short (LK) 5 Air 0/3/6 Standing yes
Forward (MK) 8 Air 3/9/15 Standing yes
Roundhouse (HK) 10 Air 6/15/24 Standing no
 






Special Moves
Chaos Flare

+ P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 15 +3 -17 Standing 12/16/21 All Knocks down on air hit.
middle 15 +3 -17 Standing 12/16/21 All
high 15 +3 -17 Standing 12/16/21 All
ES 15 +23 -17 Standing 0/0/0 All
Air Chaos Flare
(Air)

+ P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 17 Standing 12/16/21 All Knocks down on air hit.

Landing time: 1F
middle 17 Standing 12/16/21 All
high 17 Standing 12/16/21 All
ES 17 Standing 0/0/0 All
Demon Cradle
(GC)

+ P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 5 Knockdown -18 Standing 22/26/31 All Invincible frames:
Normal: 6F ES: 8F

Landing time: 1F
middle 5 Knockdown -24 Standing 22/26/31 All
high 4 Knockdown -30 Standing 22/26/31 All
ES 5 Knockdown Standing 0/0/0 All
Demon Cradle
(Dashing)

+ P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 4 Knockdown -18 Standing 22/26/31 All Invincible frames:
Normal: 6F ES: 8F

Landing time: 1F
middle 4 Knockdown -22 Standing 22/26/31 All
high 4 Knockdown -26 Standing 22/26/31 All
ES 4 Knockdown Standing 0/0/0 All
Bat Spin
(Air)

+ K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 30 Air 18/19+1+1/21+3+3 All Knocks down on air hit.
middle 30 Air 18/19+1+1/21+3+3 All
high 30 Air 18/19+1+1/21+3+3 All
ES 30 Air 0/0/0 All
Negative
Stolen

360 Motion + P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth
(Whiff/Hit)
Guard Direction Remark
low - - - - - -
middle 6 Knockdown - Air 12/21 Throw
high 6 Knockdown - Air 12/21 Throw
ES - - - - - -






EX necessary shooting skill
Midnight Bliss

+ PP
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 12 Knockdown - Standing Throw
Demon Billion

+ KK
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 27 Knockdown -46 Standing All Invincible frames: 25F
Midnight Pleasure

Jab (LP), Strong (MP), , Forward (MK), Forward (MK)
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
2 2 Knockdown - Standing Throw
 






Normal Throw

Bat Dive

or + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +16 Air 9 Left or Right

Light Pleasure

or + Forward (MK) or Roundhouse (HK)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +3 Standing 9 Rear
 






Air Throw

Demon Fly (Air Only)

or + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown Air 9 Front
 






Pursuit

Pursuit

(Knockdown Only)
+ P or K

Strength Startup After Pos Gauge Growth
(Whiff/Hit)
Remark
Normal 41 Air 6/24
ES 41 Air 0/0
 






Dark Force
Darkside Master

Same Strenght P+K
Startup Invincibility Ending After Pos Contents
39 41 39 Standing 2 bat helpers.





Vampire Savior Data Taken from Shu's website.