Vampire Savior Data Character frame Data
All data taken from Shu's website.

Translated and other things added by youthanasia.

Jedah B.B.Hood Q-Bee Lilith Demitri Morrigan Anakaris Victor L.Raptor
Hsien-Ko J. Talbain Felicia Rikuo Sasquatch Bishamon

 

Q-Bee Frame Data

 



Normal Moves
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Cancelable? Remark
Standing  Jab (LP) 6 +8 +7 Stand 0/3/6 Ground yes Consecutive links H: +11F G: +10F
Strong (MP) 7 +5 +4 Stand 3/9/15 Ground no
Fierce (HP) 13 (10) -3 -4 Stand 6/8+2x4/10+4x4 All no
Short (LK) 5 +4 +3 Stand 0/3/6 Ground yes
Forward (MK) 6 +4 +3 Stand 3/9/15 Ground yes
Roundhouse (HK) 9 0 -1 Stand 6/8+2x3/11+5+4+4 Ground no
Crouching  Jab (LP) 6 +4 +3 Crouching 0/3/6 Crouching yes Consecutive links H: +7F G: +6F
Strong (MP) 7 +2 +1 Crouching 3/9/15 Crouching yes
Fierce (HP) 11 +9 +8 Crouching 6/9+3+3/12+6+6 All no  
Short (LK) 5 +6 +5 Crouching 0/3/6 Crouching yes
Forward (MK) 7 +5 +4 Crouching 3/9/15 Ground yes
Roundhouse (HK) 8 Inversion -7 Crouching 6/15/24 Crouching no
 






Jumping Normals
Button Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Cancellation Remark
Vertical / Diagonal Jab (LP) 5 Air 0/3/6 Standing yes
Strong (MP) 8 Air 3/8+2x6/10+4x3 Standing yes
Fierce (HP) 15 Air 6/15/24 All no
Short (LK) 5 Air 0/3/6 Standing yes
Forward (MK) 8 Air 3/9/15 Standing yes
Roundhouse (HK) 10 Air 6/15/24 Standing no
 






Special Moves
SxP
(Air)
Mash K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 12 (10) +11 +10 Standing 9/9+3xn/9+6xn Ground Knocks down on air hit.
Air version can be Air blocked.
middle 13 +14 +13 Standing 9/9+3xn/9+6xn Ground
high 15 +12 +11 Standing 9/9+3xn/9+6xn Ground
ES - - - Standing - -
Delta A
(Air)
+ K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 45 Air 12/16/21 All Knocks down on air hit.

ES version Stun time: 31F
middle 45 Air 12/16/21 All
high 45 Air 12/16/21 All
ES 45 Air 0/0/0 All
CR
(Air)
+ P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 13 Knockdown -7 Standing 18/18/22 All Landing time: 1F
middle 13 Knockdown -7 Standing 18/18/22 All
high 13 Knockdown -7 Standing 18/18/22 All
ES 13 Knockdown -7 Standing 0/0/0 All
R.M.
(GC Only)
+ K
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Block/Hit)  Guard Direction Remark
low 10 Knockdown -14 Standing 18/21+3/24 Ground Invincible frames: 13F
middle 10 Knockdown -14 Standing 18/21+3/24 Ground
high 10 Knockdown -14 Standing 18/21+3/24 Ground
ES 10 Knockdown -14 Standing 0/0/0 Ground
O.M.

+P
Strength Startup Hit Adv Grd. Adv After Pos Gauge Growth (Whiff/Hit)  Guard Direction Remark
low - - - - - - Invincible frames:
Normal: 28F, ES: 37F
middle 2 Knockdown - Standing 12/21 Throw
high 2 Knockdown - Standing 12/21 Throw
ES 2 Knockdown - Standing 0/0 Throw
 






EX Super Moves
Qj
(Air)
+ PP
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 34 Knockdown -1 Standing All  
+B
(Air)
+ KK
Gauge Startup Hit Adv Grd. Adv After Pos Guard Direction Remark
1 41 Knockdown +11 Air All Landing time: 1F






Normal Throw

Cn

or + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown +16 Standing 9 Left or Right
 






Air Throw
Ca (Air Only)

or + Strong (MP) or Fierce (HP)

Startup Hit Adv Throw Adv After Pos Gauge Growth Throw Direction Remark
1 Knockdown Standing 9 Left or Right
 






Pursuit

Pursuit

(Knockdown Only)
+ P or K

Strength Startup After Pos Gauge Growth
(Whiff/Hit)
Remark
Normal 35 Air 6/24
ES 35 Air 0/0
 






Special Skills
Float
Hold in the air.
After Pos Remark
Air Can hover in the air for a limited time.
 
Air Dash
(Air Only)
After Pos Remark
Air Homing.
 






Dark Force
i^2

Same Strenght P+K
Startup Invincibility Ending After Pos Contents
48 50 1F after landing. Stand Flight






Vampire Savior Data Taken from Shu's website.